Treyarch Says Perks to Blame for Hurting Call of Duty’s Competitiveness

 

To be honest… Call of Duty’s competitiveness is hurt by the fact that it is a casual franchise. It is designed to be marketable to every man and his dog and so easy to get into that children can play on an even playing field with adults. If they want their games to be more competitive they need to focus more on designing challenging gameplay mechanics than they do on simplifying gameplay mechanics to get more people to play.

Call of Duty: Black Ops developer Treyarch blames the existence of multiplayer perks in the Call of Duty series for the game’s lack of “native competitiveness.”

The game is inherently disadvantaged in offering competitive gameplay as players are forced to grind to unlock various perks to even the playing field in online battles.

David Vonderhaar, design director of Treyarch said on Twitter that the perk rewards system serves only to imbalance the experience for players seeking fair competition.

“Perks are a reason why the game isn’t natively competetive. If we can fix this, perks will be for “pub type” fun and no perks for “competition type” fun. They are different things. Perks are effectively game cheats. Cheating is fun… except when trying to make the game genuinely competitive.”It remains to be seen whether his views—logical as they are—will be embraced by the other Call of Duty development studios, and Activision at large, which seems mainly interested in catering to kids who like seeing pointless achievements pop up on their screen ever so often.

Until this happens, Call of Duty will remain at the bottom of every competitive gamer’s list of shooters.

 

via Gameranax

 

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2 Comments

  • ramon

    agree. how about they take a look at that 5 year old engine and come up with something new. thats a start…

  • Agreed! This is basically why game seriess like MoH & BF always have been fun, hell even CoD before CoD4.

    When I KNEW that it was pure skill & less about what combo of perks.

    SOCOM, GR, though not FPS, are still shooters & to me, where VERY competitive. Hell on SOCOM we LITERALLY fought for ONE call strike that was a call box on SOME boards.

    I’ve never been as competitive in COD (post CoD4) as I have been in the above mentioned games.

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